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Update 3.0

Here we go, thanks to your help the mappack 3.0 is done.

Just 4 files are uploaded so far, I'll shout when there will be more:
1. Update files from 2.9 to 3.0 -- both gzipped (use them if you were already running gzip maps) and regular, plain bmps.
2. Full mappacks - as above, gzipped and plain bmp mappacks 3.0 are also ready to be downloaded. The 'Light' version will be available in a few days. Also the single maps will be updated shortly (but not now).

There were so many changes made, that I - myself - cant point them all.

First of all

Halp Needed

Oh hai dere.

It's been quite a lot of time since the last mappack update, and nao I'm working on the new, updated release (finally!).

But I need your help.

I'm quite a bit off in the EL realm changes, so plz, if you have noticed anything on my maps, that is currently outdated (i.e. new shop opened, new tavern npc, new arena, moved store/storage, missplaced marked, etc. etc.) please let me know.

Post it here, or even better, mail to me at blood[at]el-pl.org.

You can send me a PM message as well (ingame, or in official forums).

Update 2.9

Since I'll not be able to make any other maps for a quite some time (read the previous blog entry) I'm posting maps which has been done since the last update.

New features:
Portals room and teleport rings spots marked - new icons show the places where portals room or tele rings pops you up.

Changes:

  1. Melinis - water replaced, pk zone marked
  2. White Stone City - water replaced, hazardous storage removed
  3. Isla Prima - conversion fix
  4. Naralik - Hazardous Storage marked
  5. Evtr - ring/portals room exit marked

And now for something completly different.

Hah, 2009 isn't a good year at all.

Not for my hardware, that's for sure. First, my power supply decided to die (at 1st of January 09). So I bought a new one (Corsair, 650W). Then, at the very next day my Asus mobo kicked out the BIOS, and after a few hours of trying to re-flash the BIOS again I had to move my bottom out of the house to the nearest shop to buy a new part (this time a Gigabyte's motherboard - with dual BIOS ;)).

Encyclopaedia

Some time ago I created a web page for Polish Ency releases (ency.el-pl.org) - since I'm a PL translator - but I've noticed that most of the people are using outdated English Ency as well (and they're posting about bugs that has been already fixed even months ago).

The thing is, that probably, most of the players doesn't know where to get the newest developer release of EL ency (or doesn't know how to download it). Now you can download it from here, as zip archive, or just read the simple manual of how to use SVN app which would always provide the newest EL Ency releases.

Update 2.8

New update ready to download. Simply, skip the details and click one of the mirrors on the right, or read the change log first.

33 map changed, including:

  1. Port Aniotra
  2. Irilion Portals Room (blue dot moved to the proper position)
  3. Irilion underworld - cosmetic changes
  4. Idaloran - typo fixed
  5. Bethel Caves - second exit marked
  6. Sedicolis - cosmetic changes
  7. Palon Vertas Underground - exits described
  8. Thelinor - north-west safe part of the map is now beyond the red border. melinis exit fixed

Gzipped maps

If you read this thread:

http://www.eternal-lands.com/forum/index.php?&showtopic=47908

and already used the gzipping script while having my maps installed -- skip this ;)

But if you gzipped all EL files, but forgot to install the maps priot, then just download the new mappack with g-zipped bmps and unpack them - as usual - to the EL directory.

Gzipped maps works faster (in some cases) and takes few times less disk space than the raw bmp files.

Gzipped maps can be used without having the whole EL client compressed, and works both, on Windows and Linux.

Single maps updated

All single maps are now available to download in the proper sections. I hope I didnt miss any...

Guild members check the Guildmaps section: few maps has been updated, one added.

Light mappack idea

Lotheneil poked me yesterday, after the 2.7 update, that most of the people doesn't use the guildmaps, since they are restricted to some guildmembers and their friends. Even when you have permission to enter the guildmap (or just simply know where it is ;)) it will be just for one or few maps. I doubt there's a player who can access all the guildmaps (except for the mods and admins of course :P). So really, you dont need to download all ~30 bmps, since you wont use them.

Update 2.7

Whoooa, now this is a big one. I've prepared over 50 maps (duh! almost 60!), some of them are totally re-done, some even few times. I have the changelog somewhere... just can't find it :P Nevermind.

Thanks to... (and the oscar goes to...):

  • Acelon
  • Ghrae
  • SleepyJo
  • Lotheneil
  • Qiu
  • Wloczykij
  • Karolus
  • Cruella
  • hussam
  • Trojan_Knight

Thank you for your help! ^^

For the download links check the "Recent files" block on the main page, or jump to the Mappacks section :)

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